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include
os
OsNameDbInit.h
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//
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// Copyright (C) 2007 Jaroslav Libak
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// Licensed to SIPfoundry under a Contributor Agreement.
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//
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// Copyright (C) 2007 SIPez LLC.
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// Licensed to SIPfoundry under a Contributor Agreement.
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//
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// Copyright (C) 2004-2007 SIPfoundry Inc.
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// Licensed by SIPfoundry under the LGPL license.
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//
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// $$
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#ifndef OsNameDbInit_h__
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#define OsNameDbInit_h__
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// SYSTEM INCLUDES
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// APPLICATION INCLUDES
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// DEFINES
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// Be sure to include all dependencies in the right order!
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#include "
utl/UtlInit.h
"
// OsNameDb uses Utl
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// MACROS
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// EXTERNAL FUNCTIONS
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// EXTERNAL VARIABLES
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// CONSTANTS
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// FORWARD DECLARATIONS
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// STRUCTS
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// TYPEDEFS
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class
OsNameDBInit
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{
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/* //////////////////////////// PUBLIC //////////////////////////////////// */
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public
:
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/* ============================ CREATORS ================================== */
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OsNameDBInit
(
void
);
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~OsNameDBInit
(
void
);
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/* //////////////////////////// PROTECTED ///////////////////////////////// */
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protected
:
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/* //////////////////////////// PRIVATE /////////////////////////////////// */
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private
:
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static
unsigned
int
msCount;
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};
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/*
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* This fixes constructor/destructor ordering by declaring a static instance
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* of this Init class in every cpp file where this .h file is included.
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* Thus constructor of this class will be run first, and destructor as the last.
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*/
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static
OsNameDBInit
gOsNameDBInit;
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#endif // OsNameDbInit_h__
UtlInit.h
OsNameDBInit::~OsNameDBInit
~OsNameDBInit(void)
Destructor.
Definition:
OsNameDbInit.cpp:43
OsNameDBInit
OsNameDB initializer class. Solves the problem with ordering of constructors & destructors.
Definition:
OsNameDbInit.h:44
OsNameDBInit::OsNameDBInit
OsNameDBInit(void)
Constructor.
Definition:
OsNameDbInit.cpp:35
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