9 #ifndef _MprNotchFilterConstructor_h_ 10 #define _MprNotchFilterConstructor_h_ 51 int maxResourcesToCreate,
52 int& numResourcesCreated,
58 assert(maxResourcesToCreate >= 1);
59 numResourcesCreated = 1;
60 resourceArray[0] = pResource;
86 #endif // _MprNotchFilterConstructor_h_ MprNotchFilterConstructor & operator=(const MprNotchFilterConstructor &rhs)
Disabled assignment operator.
virtual UtlBoolean disable()
Disable this resource.
Definition: MpResource.cpp:121
Definition: MprNotchFilter.h:26
MprNotchFilterConstructor()
Constructor.
Definition: MprNotchFilterConstructor.h:37
#define DEFAULT_NOTCH_FILTER_RESOURCE_TYPE
Definition: MpResourceFactory.h:42
MprNotchFilterConstructor is used to construct VAD resource.
Definition: MprNotchFilterConstructor.h:29
virtual OsStatus newResource(const UtlString &resourceName, int maxResourcesToCreate, int &numResourcesCreated, MpResource *resourceArray[])
Create a new resource.
Definition: MprNotchFilterConstructor.h:50
virtual ~MprNotchFilterConstructor()
Destructor.
Definition: MprNotchFilterConstructor.h:45
Abstract base class for all media processing objects.
Definition: MpResource.h:56
MpAudioResourceConstructor is used to construct a specific audio resource type.
Definition: MpAudioResourceConstructor.h:36