virtual void playerPrefetched(MpPlayerEvent &event)
virtual void playerFailed(MpPlayerEvent &event)
UtlBoolean matchesHistory(void *userData, int *pPlayerStates)
virtual void playerPaused(MpPlayerEvent &event)
virtual void playerStopped(MpPlayerEvent &event)
virtual ~MyPlayerListenerHistoryKeeper(void)
virtual void playerPlaying(MpPlayerEvent &event)
virtual void playerRealized(MpPlayerEvent &event)
const char * getHistory()
UtlString mExpectedHistory
Definition: MyPlayerListenerHistoryKeeper.h:23
Definition: MyPlayerListenerHistoryKeeper.h:19
UtlString mHistory
Definition: MyPlayerListenerHistoryKeeper.h:22